Classic Battlefield Modding Wikia

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This tutorial presumes that you have read Lawrence Browns basic tutorials to get a grip of the bf2editor.
 
This tutorial presumes that you have read Lawrence Browns basic tutorials to get a grip of the bf2editor.
   
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Relevant links:
 
Relevant links:
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tx02x03_2.dds fills in the gap perfectly.
 
tx02x03_2.dds fills in the gap perfectly.
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== Edit your color- and detailtextures ==
 
== Edit your color- and detailtextures ==
   
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FarYOffset: Im not 100% sure what this one does but according to the DICE guys it could be used to " Offset the side mapped detail vertically"
 
FarYOffset: Im not 100% sure what this one does but according to the DICE guys it could be used to " Offset the side mapped detail vertically"
   
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LodSwitchDistance: Sets the the distance when the terrain should switch to the lowdetailtexture, seems to only affect the editor. A value of 0 is good to see how your detailtextures look and what areas they cover.
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LodSwitchDistance: Sets the the distance when the terrain should switch to the lowdetailtexture, seems to only affect the editor. A value of 0 is good to see how your detailtextures look and what areas they cover.
   
 
The indiviudal layer options:
 
The indiviudal layer options:

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