259 results
-
BF2 Editor Tips
BF2 Editor Tips Here are the main toolset that a user should be familiar: -
Bots and Weapon Accuracy
Bot's viewdistance, and some other misc bot targeting info [IMTH} The max distance that bots will fire at an enemy seems to be capped at~250 meters, and the max view distance is whatever -
Map Layers
Layers can be used for many things in the level editor, but the main thing they are used for is to split up different game modes, with different sizes of maps. Now I've quickly -
How to add Singleplayer Coop to BF2-2142
Learning to Navmesh (WIP - needs updated links) by Dnamro -
Tutorial 3 - Custom Mod Setup
Battlefield 2 Modding Tutorial 3 Custom Mod Set-up -
AImesh - Stairs vs. Ramps
So, when creating an AImesh, which is better to use Stairs or Ramps? Ramps can be a lot cleaner and easier to implement, It would seem to make sense that ramps would be easier bot -
Add Control points to vehicles
by Hjid27 Some people have asked me if I could give some info on how control points on vehicles work, and with how much I've learned from bfeditor.org I guess I have to -
Understanding Control Point Options
Control point ObjectTemplate.create ControlPoint CP_64p_MS_InsurgentBase ObjectTemplate.activeSafe ControlPoint CP_64p_MS_InsurgentBase ObjectTemplate.modifiedByUser "" ObjectTemplate.setNetworkableInfo ControlPointInfo ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate -
Maya Navigation Tips
1.) Movement in Maya Alt+ Left Mouse Button= Rotate the scene Alt+ MIddle Mouse= Move Up, Down, Left Right Alt+ Right Mouse Button= Zoom in and out Scroll Mouse Wheel= Zoom in and out as -
Navmesh Rules
Navmesh Rules Okay, lets talk about the rules involved in a navmesh. If any one of these rules are broken, your navmesh will not work in the game and will cause a crash to desktop -
TEXTURE ATLASES FOR BEGINNERS
First of all, the Texture Atlas, as far as I know, is a texture file that is made of of all the common textures used in the mod. If your just adding a single texture -
Operation Shingle Navmesh Progress
The purpose of this article is to show off successful nameshing of objects in Operation Shingle (BF2142) and issues as well as techniques to resolve them. NOTE: The buildings are missing textures. I am using -
Improving bot pilots through AI Behavior Tweaks in BF2
If you want to make bots better pilots the place to make changes is not the Aerial Height maps, but the mods's AI\Aibehaviors.ai file. Looking at the BF2 AIbehaviors, what I noticed -
How to create a Menumap
Based on tutorial by XRAY I'll show you how to make the hd menumap's like BF2 Map's menumap that looks like this: -
AImesh Trick for Problem Stairways
Author: Dnamro This is not the best workaround. The best workaround is to use stairs instead of ramps. However, this will work in a pinch. -
Setting Navmesh Materials in 3dsmax
Setting Navmesh Materials in 3dsmax For minor edits to a Navmesh, the materials will normally not need to be edited. But, for major editing, it is easier to import a navmesh with the needed materials -
Using STL Check on a Mesh
You first need to check the'check' box as in the example. In this case it shows'No Errors' as the'Status' box confirms..You can also check the different types of errors that your -
How to change bot's use of the special Handweapons
This tutorial will look into means to change the bot's use of the special handweapons which mainly applies to Defib, Heal, Supply, Repair, and mine weapons). Each handweapon has it's own AItemplate, which -
AIMesh Hierarchy Editing
Exporting the AImesh in 3dsmax by Double_13 -
Heightmaps Explained
By Perfectionist Basic Concepts of Height Maps -
Understanding Spawn point settings
By default a player spawn is for both players and AI (bots). The player spawn template is where you set the different spawning options. The team owner of a player spawnpoint is the team that -
Getting the latest 3ds Max BF2 Tools to work
Getting the latest 3ds Max Bf2 Tools to work with Windows 10 The Problem: -
Useful Debugging Commands
The first command, drawDebug, will eventually flood the screen with lines that do not get cleared. The second command, clearDebugLines, is needed to erase the existing lines. It appears that the weather was meant to -
BF42 and BFV Modding Tutorial Index
Tutorials by 4centsShy DICE Tutorials[] An Introduction to AI in Battlefield 1942, How to Set Up Vehicles for the AI in Battlefield 1942, DICE Strategy Writing Primer, BF42 HOW TO EDIT MENUS, How to Add -
Related Community

Terraria Wiki
games
4K
Pages20K
Images1
Video
The Terraria Wiki is a comprehensive resource containing information about all versions of Re-Logic's action-adventure sandbox game, Terraria.