Many people seem to have problems with the water looking too dark.
Dark water can come from two things:
1. You didn't checked the box: "Use water in this map" while creating a new map in the editor
2. Your water setting aren't proper set. This is pretty hard to do.
What to do with problem 1: You didn't check the box. In Battlecraft (BC) you can't change this, so do it manually.
- Save your map and exit BC
- Extract Init.con from your map. Your maps are located at: yourbattlefieldmap/mods/[yourmodname]/Archive/bf1942/levels/
- Open up notepad
- With notepad, open up the extracted Init.con
- Search for the following line: game.assaultTeam 1 (the number after game.assaultTeam can be different)
- After that line, add a blank and then the following:
water.waterShallowAlpha 0.100000water.texLayer1 texture/water07
- Save Init.con
- Open up BC and your map
- Tools > Add file to archive
- press the button with the 3 dots
- Browse and select Init.con
- Hit Ok
- Exit BC DO NOT SAVE
- Open up BC again
- On the right, at the World hierarchy, you can now edit the water settings.
Are they still too dark? Then follow the solution for problem 2.
What to do with problem 2:
- Extract watershaders.rs from Wake.rfa located at yourbattlefieldmap/mods/bf1942/Archive/bf1942/levels/
- With BC Add watershaders.rs in to your archive (explained at problem 1)
- Exit BC WITHOUT SAVING
- Test your map and you will notice that your water is very bright. This is because you copied the setting and shaders from Wake Island