Classic Battlefield Modding Wikia
Tag: Visual edit
Tag: Visual edit
Line 122: Line 122:
 
* [[Tutorial 2 Creating a Basic Level|Tutorial 2 - Creating a Basic Level]]
 
* [[Tutorial 2 Creating a Basic Level|Tutorial 2 - Creating a Basic Level]]
 
* [http://www.bfeditor.org/forums/index.php?/topic/7315-creating-a-map-for-begginers-very-image-heavy/ Creating your First Map]
 
* [http://www.bfeditor.org/forums/index.php?/topic/7315-creating-a-map-for-begginers-very-image-heavy/ Creating your First Map]
  +
* [http://www.bfeditor.org/forums/index.php?/topic/4611-what-do-i-need-to-complete-my-map/ Map Creation Checklist]
 
* [[BF2 Editor Tips]]
 
* [[BF2 Editor Tips]]
 
* [[Mapping Tips and Tricks]]
 
* [[Mapping Tips and Tricks]]

Revision as of 12:59, 12 January 2019

Welcome to the Classic Battlefield Modding Wikia

This is a collection of tutorials collected from years of modding Classic Battlefield games. If you anything is missing and your can contribute feel free.

Classic Battlefield Modding tutorials - BF2, BF2142, BF1942, BF Vietnam

BF42 and BFV Modding Tutorial Index

BF2 FAQ

BF2 - BF2142 AI Tutorials

BF2 Wikia


BF2 EA Mod Tutorials

 

General Modding



Weapons

Hand Weapon Kits

3d Modeling

Note: 3dsMax 9 was the last version with Battlefield 2 plugin support. 3dsMax 9 has known graphic issues with Windows 10.


Texturing


Mapping

Lightmapping

Maya Modeling

Note: Maya 6 was the last version with Battlefield 2 plugin support built into the BF2 editor, which was only supported on Windows XP. All Maya tutorials were written for Maya 6. 3ds Max is much more popular and still works on Win 7/8.

Python



Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.