BF2 3dsMax Unit Setup
Unit and Grid setup in 3ds Max

If you get the units wrong, it’s easy enough to scale up or down by a multiple of 10 later. The important thing is to do everything the same way, so that all objects are correct in relation to each other.

3dsMax Battlefield 2 Scale Setup

Before continuing with this tutorial you should have installed the 3dsmax tools found with the Editor package "BF2_Tools_3dsmax_1.0e.exe".  Bf2 uses a metric scale therefore we need to set up max so we can model/export your models to scale.

·         Open up 3dsmax.

·         Find the Customize tab from the top tool bar and browse down to Unit Setup.


Max unit setup.png
[max_unit_setup]

This will open a dialog box labeled Unit Setup.

·         Change the Display Unit Scale from Generic Units to Metric


Max unit scale.png
[max_unit_scale]


·         Now select the top upper most button labeled System Unit Setup.

·         In this dialog box, change to as follows: 1 unit = 0.100 .

·         From the drop down, change it to meters.


Max unit meters.png
[max_unit_meters]

That's it.  3ds Max is now setup to model in Bf2 scale. No need to worry about the other values -- just leave them as is.

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